Monday, November 26, 2007

Post Nine - Machinima

Hi guys, it has been a long while since I've posted anything in this blog, but hope you forgive me for that. Anyways, I'm here today to give you the URL of the three items that I promised you. The Machinima Unreal Tornament Mapping, the Machinima Sound file and the Machinima Animatic. All three of the files are located in a folder called Machinima which is on my FTP server. The URL for the server is:

http://art.tafe.vu.edu.au/anguyen/machinima

Also I'm not so sure if this is my last posting for this blog, but hopefully I will be back from time to time to see what I can add extra to the blog.

For now, I hope you all have a good holiday.
A Very Merry Christmas and a Happy New Year to you all.

Regards:
Andy Nguyen

Thursday, November 8, 2007

Post Eight - Machinima

Yo,

Sorry guys, I cannot get the scanner to work at the moment. So I'm just gonna post in some of the completed stuff that I did today. Most or should I say all of the materials for the Machinima is completed, just that I don't have enough time to actually put the materials together for a complete Machinima. Oh well, that's too bad because today was pretty much the dead line for the Machinima.

Anyway on with the post, I'd like to show you guys a few things in this post today. But the Storyboard will have to delay till at least tomorrow so I can get the scanner to work. First of, I'd like to show you guys some completed Textures that I did over the past days.
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Well there they are, they're not that great of Textures but I did what I could with the times I had left. Anyways, the next thing is the UT Environment Map I made and a Sound File that I've also rendered but I have a slight problem at the moment, it seems I don't know how to import the Sound File and the UT Environment Map into this post. So I am going to end this post here and hopefully tomorrow I would find a way to import the Sound File and the UT Environment Map. My apologies for the inconvenient but there is nothing I can do now, see you guys tomorrow.

Regards,
Andy Nguyen

Sunday, November 4, 2007

Post Seven - Machinima

Hi guys,

It's been awhile hasn't it? Hahaha, Sorry for the late post.

Okay, I've completed the Ninja Sword for my main character's weapon, hopefully it looks good to you guys. One more thing I would like to talk about before I leave the post, the first few post I did about the Machinima is missing something. Yep it's basically the storyboard that I've missed, just to let you guys know that I will be posting the storyboard very soon so stay tun.

Anyways here the completed image for the Ninja Sword model.
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Regards:
Andy Nguyen

Wednesday, October 10, 2007

Post Six - Machinima

Welcome back,


It’s been a tough week due to the Laptop being damage. But I finally got the Lappy back and yet, it’s still having a problem on it. The mouse disconnects from the USB Port, the guy that did the repair said that my USB Port is perfect and not only that all my Hardware are in good condition. So if anyone out there knows how to fix this problem which is the mouse being disconnected from my USB Port, I would really love you if you tell me how it can be fix.


Here is the chibi version of the main character (Venjisaki), just to let you know a Chibi Version is a mini version of a character. I know a chibi version character's are meant to be cute so I'm sorry for not making it cute enough, it seems that it's the best I could do so far.


But here it is the finish version of the chibi character.

NOTE: These models do not have textures yet. Both the normal version and the chibi version.

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Friday, October 5, 2007

Post Five - Machinima

Hi guys,


It's been a bit more then a week since I put my Laptop in the repair store located in Sunshine: CNet Technology. A bit disappointing in them, because they couldn't even find out what was causing of my Laptop is. But that doesn’t mean I have to stop working on my Machinima true?


Had to go to school on my holiday to get this done. But anyways, here are the completed models of Venjisaki (Main Character) or at least most of it done. Yes I know it has to be improved, if you have any idea of how to improve it, please let me know. Oh and while your at it, tell me what you don't like about the models, I really don't mind some extra tips on it.


I did the models in two different files, one for the head and the other for the body heres the images I took, hope you like it. >_<

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Thursday, September 27, 2007

Machinima Delay

Sigh...


It's been five days since the holiday started and I haven't done anything on my work yet. I have a little problem on my "Personal Computer" at the moment so I don't think I can start on the work anytime soon, but yes I do know that I have no other choice and I'm trying on it this coming Satureday and hopefully it'll be back to normal again.


Problem on PC:

- Freezes while on for more then ten minutes.

- Mouse USB Port Disconnects majority of the time while PC is on.

- Running a load of other program when it's not suppose to be making the PC running alot more slower for 3D Max.

- Not really important but it does not shut down properly.


Okay, now these things have nothing to do with the Machinima but since I cannot work on it I just wanted to let you guys know that there will be a slight delay on my next post because right now I'm using a friends PC and Internet to post this up.


Hopefully I can get things up and running again soon enough, but untill then...


Regards:
Andy Nguyen

Thursday, September 20, 2007

Post Four - Machinima

Haya!

Thank you for spending time reading the storyline and script post if you happen to. Anyway with this post I am going to post a few images that I did for my Animatic. Also what you see in this post is images that I draw and there is no promises that I will do the model of the character to look just like the images.

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These are the images of ONLY the main character that are in the Animatic and hopefully they will be as good as they look in the Machinima, but like I said "No Promises".

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That concludes all the images that I drew for the main character only. I will post the images of other things about the Animatic in the next post, till then I hope you like the images.

Post Three - Machinima

Yoo!

Back again with some more documents on my Machinima. This time I've finished the script for all the voice talking and noise for the Machinima. The information is listed below please take your time reading it and if there is anything you disagree to, please let me know.

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Yoma Ninja Script

Introduction:

There are two people working on the voice acting for this project. The main character would be the female ninja, but unfortunately she doesn’t really talk much due to the silent ninja theme. The main talking would be done by the Narrator, which is the female ninja’s father. He talks about her pass and how clumsy she really is. NOTE: This document does not contain music and sound effects.

The two are listed below:

Voice Actor Number One: Venjisaki - As the main character of the Machinima. (Lilly)

Voice Actor Number Two: Kiry - As the Narrator of the Machinima. (Need a Male Voice) – [Bun]

Script:

Scene One -

Venjisaki: HeHe… [Happy Laugh] – “Lightly”

Narrator: Nineteen years have passed since the raid on a town called Hotoken

Venjisaki: Hmmm…? [Idea] – “Softly”

Narrator: This young female was raised in a ninja village called Shoukura

Scene Two -

Narrator: Her aim in life now, is to avenge her loved ones which were murdered during the Hotoken raid.

Narrator: A young man named Kiry Nasoyou took her in and taught her the art of ninjitsu

Venjisaki: Yosh!!! HeHe – “Loudly” (But not to loud)

Scene Three -

Narrator: Now this young girl named Venjisaki Nasoyou is ready to go on an epic journey to avenge her love ones.

Venjisaki: Hmmm… [Thinking Of What To Pick Up Noise] – “Softly”

Scene Four -

Narrator: The people in the town called Shoukura all know that Venjisaki is a kind hearted girl with a very clumsy personality.

Venjisaki: “Cry” [Cry Loudly] – “Loudly”

Scene Five -

Narrator: And going on an epic journey to avenge her loved ones is just beyond imagination.

Venjisaki: Hmmm… [Thinking Of What To Pick Up Noise] – “Softly”

Scene Six -

Narrator: A ninja that stabs herself in the back with her own sword can really take on a whole clan of ninjas, and yes she is still a crybaby.

Venjisaki: HeHe… [Smile Laugh] – “Softly”

Venjisaki: Sniff… Sniff… [Cry Softly] – “Softly”

Scene Seven -

Narrator: The clan of ninjas that raided Hotoken nine years ago is called…

Narrator: Watch out!!!

Venjisaki: Ouch… [Got Hit With The Door In The Head Noise] – “Softly”

Scene Eight -

Narrator: *sigh*

Venjisaki: “Wiggly Eyes” [Stars Around Head Noise] – “Softly”

Scene Nine -

Narrator: The Killikame Ninja Clan is what they’re called.

Narrator: There she goes again, trying so hard even though she knows that it is impossible for her to even get near their town.

Venjisaki: “Breathing” [Running Breathing Noise] – “Softly”

Venjisaki: “Hayaa” [Jumping Noise] – “Loud”

Scene Ten -

Narrator: This is going to hurt…

Venjisaki: Uut!!! [Getting Hit By A Tree Branch] – “Loud”

Scene Eleven -

Venjisaki: “Breathing” [Running Breathing Noise] – “Softly”

Venjisaki: Hmmmt… [Sliding Noise] – “Soft”

Scene Twelve -

Narrator: Traps which are set throughout the Shoukura forest by the Shoukura hunters are to hunt animals for food and supplies.

Narrator: I would never even imagine a trained ninja would actually get caught by it.

Venjisaki: WHAT THE!!!? [About To Be Blown Up Noise] – “Loudly”

Scene Thirteen -

Narrator: *Sigh*

Scene Fourteen -

Narrator: I really didn’t think this child would make it this far. After all, I did manage to raise her to this point in life.

Venjisaki: Sniff… Sniff… [Cry Softly] – “Softly”

Narrator: You’ve done well Venjisaki, I think it’s time for you to go home now…

Venjisaki: Aaaahhh!!! [Falling Down From A Waterfall Noise] – “Loadly”

Narrator: Don’t slip! God Dammit!

Venjisaki: Thank You For Watching ^_^ [Smiling Laugh] – “Softly”

End of Scripted:

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Monday, September 17, 2007

Post Two - Machinima

Yo!

Okay, back on working on the Machinima.

It has been a while since I last post, yes I understand that I am behind schedule but fear not, I am back now and I am putting all my time to this project.

Okay let's start with the storyline, since the last post was just a short brief about the storyline here is the full one, just to let you know whats going on in the past.
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History Storyline:

Nineteen years have pasted since the Killikame Ninja Clan raided the Hotoken Town, killing all living things in the town. However, a family manages to survive the chaotic attack but did not make it too far. On the run they hid a child in the bushes, the child was lucky enough to survive everything while the parents were killed just near the Singagahin Waterfall Fountain. The child was then found by a group of villagers who was on a hunting trip, these hunters are from the town Shoukura which is not very far from Hotoken. A man name Kiry Nasoyou, decided to take care of the child naming her Venjisaki, and raised her as a trained and skillful ninja. Now Venjisaki is a grown female with a mind filled with vengeance. There is a saying, that once you spill the blood of an innocent, you too must pay in blood and that blood is what this young female ninja is seeking.

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Monday, July 30, 2007

Post One - Machinima

Not very far with the machinima, so expect nothing from me yet. Though I have started on modeling my main character. The character image sketches, background storyline and storyboard is complete.

The Machinima is basically about a young female ninja trying to kill some Killikame ninjas, revenging for her loved ones, but it turns out that she is not too skilled in reality.

The Machinima goes on, and as it goes on you will find that it is not a normal ninja violent Machinima. You will fine that this is a Machinima making fun of a female ninja. There are too many male ninja clips out there so I decided to make mine as a female and if you want to know why there are funny themes, well there are not many ninja clips that are put in a comedy genre. This Machinima will run for about three minutes using an Unreal Tournament game engine. The main theme of this clip is pretty dark, not much color will apply due to olden day fashion areas and clothing. There will be three stages that I will be using, the first one would be just an outdoor where you’ll probably see a few things like an old house and a well, I'm just trying to make it look like a village. The second stage will occur in Venjisaki’s house, where she gets dressed and equipping her weapons and of course you won’t see her getting dressed. Finally the third stage will be shot in a bamboo forest which is also connected to a waterfall scene where the Machinima ends. This Machinima is basically just a prequel that I might think of making the full series in the future and it runs on PC, no other console.

Oh and the name of the Machinima is "Yoma Ninja".

Regards:
Andy Nguyen



Claymore


NOTE: This has nothing about the Machinima.

A new anime has been released and it has to be watched. CLAYMORE
Download and watch it to know what this whole Blog is about.

Ether then that, the Machinima is still in progress. Pictures are posted, though its not much. By the way, her name is Venjisaki Nasoyou.

Regards:
Andy Nguyen